POV-Ray : Newsgroups : povray.newusers : Repeated objects and Memory : Re: Repeated objects and Memory Server Time
5 Sep 2024 00:17:39 EDT (-0400)
  Re: Repeated objects and Memory  
From: John VanSickle
Date: 29 Mar 2002 13:20:21
Message: <3CA4B171.7BCA9765@hotmail.com>
Make a tree into a mesh.   Copy that object 40 times.

In the Petrified Orchard Valley (where all of the Rusty animations
take place), I have several hundred trees.  They are meshes built 
from a fractal pattern.  There are only three different ones, scaled
and rotated.  Not much memory used.

-- 
Rusty is rendering!


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